organize + graph
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46
models/resources/processing/processing.go
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46
models/resources/processing/processing.go
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package processing
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import (
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resources "oc-lib/models/resources"
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"oc-lib/models/utils"
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)
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type Processing struct {
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resources.AbstractResource
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Container string `bson:"container,omitempty" json:"container,omitempty"` // We could create a specific class for container, that could check if the name exists/is available
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Repository string `bson:"repository,omitempty" json:"repository,omitempty"` // Indicate where to find the container image => Could add a struct handling authentication to the repo
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Command string `bson:"command,omitempty" json:"command,omitempty"`
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Arguments []string `bson:"arguments,omitempty" json:"arguments,omitempty"`
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Environment []map[string]string `bson:"environment,omitempty" json:"environment,omitempty"` // a key/value struct is what ressembles the most a NAME=VALUE struct
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ExecutionRequirements ExecutionRequirementsModel `json:"execution_requirements,omitempty"`
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Price uint `bson:"price,omitempty" json:"price,omitempty"`
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License string `bson:"license,omitempty" json:"license,omitempty"`
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}
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type ExecutionRequirementsModel struct {
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CPUs uint `bson:"cp_us,omitempty" json:"cp_us,omitempty"`
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GPUs uint `bson:"gp_us,omitempty" json:"gp_us,omitempty"`
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RAM uint `bson:"ram,omitempty" json:"ram,omitempty"`
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Parallel bool `bson:"parallel,omitempty" json:"parallel,omitempty"`
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ScalingModel uint `bson:"scaling_model,omitempty" json:"scaling_model,omitempty"`
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DiskIO string `bson:"disk_io,omitempty" json:"disk_io,omitempty"`
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}
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func (p *Processing) GetType() resources.ResourceType {
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return resources.PROCESSING
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}
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func (d *Processing) GetAccessor(driver utils.Driver) utils.Accessor {
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var data utils.Accessor
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switch driver {
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case utils.MONGO:
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data = &ProcessingMongoAccessor{}
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default:
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data = &ProcessingMongoAccessor{}
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}
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data.SetLogger()
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return data
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}
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